
They are fast, agile, vicious, and, because of their speed, are hard to keep track of during close combat. Their approach is often preceded by a pose where they spread their arms and lean backwards, accompanied by a notable high-pitched screech. These zombies are easy to deal with when fighting off one or two, but are extremely dangerous in groups, and should be engaged with caution. They are much faster than their Walker counterparts, but are also significantly weaker, making them weaker in fights. The Infected appear to be early-stage zombies which are still undergoing the zombification process, leading them to lose their higher brain functions to the point of mindless instinctual rage. Even bare fists can break a Walker's arm (easy to do when they are knocked down). Jump kicks in particular are likely to cause a limb loss and will always knock one down. When knocked down, they may also break a limb or even their neck (the latter is rare but kills the Walker instantly). This is easy to accomplish with a weapon or the "curbstomp" attack. Walkers will often throw their weapons at the player when they get the chance, which can be deadly, especially if the zombie is carrying an edged weapon.Ī Walker will die if both their arms, one of their legs or their heads are removed. Walkers occasionally spawn with melee weapons they will use against the player, which slightly increases their reach and damage dealt to the player. In some areas, this mechanic is actually used as a trap. This is an automatic defense and isn't controllable (other than keeping Walkers at a distance).

A special defense against Walkers is when the Hero is grabbed by one, requiring a quick combo to throw it off without damage (the Walker takes slight damage from a punch to the face). Their speed ranges from a slow shambling movement to a fast paced jog and they may also attempt a last moment lunge attack. Often, they can be found lying on the ground or sitting up motionless, waiting for an unsuspecting survivor to come within range.

Walkers are also fairly quiet at a distance and can be difficult to spot in darker areas. They are most dangerous in groups, where their slow speed is less of a disadvantage. Walkers make up the majority of the undead across Banoi Island and Palanai Island and are visually distinguished by their partly eaten and decayed bodies.
